#define STRICT #include #include #include "WSL.h" #include "Window.h" #include "Control.h" #include "Tab.h" STab::STab(SWindow* parent, int id) : SControl(parent, WC_TABCONTROL, id) { Attr.Style |= WS_CLIPSIBLINGS; } STab::~STab(void) { } bool STab::InsertItem(int iItem, TC_ITEM* pitem) { return SendMessage(TCM_INSERTITEM, iItem, reinterpret_cast(pitem)) != 0; } bool STab::SetItem(int iItem, TC_ITEM* pitem) { return SendMessage(TCM_SETITEM, iItem, reinterpret_cast(pitem)) != 0; } bool STab::Add(LPCTSTR text) { TC_ITEM Item; Item.mask = TCIF_TEXT; Item.pszText = const_cast(text); Item.cchTextMax = 0; return InsertItem(GetItemCount(), &Item); } int STab::GetItemCount(void) { return static_cast(SendMessage(TCM_GETITEMCOUNT)); } int STab::SetCurSel(int iItem) { return static_cast(SendMessage(TCM_SETCURSEL, iItem)); } int STab::GetCurSel(void) { return static_cast(SendMessage(TCM_GETCURSEL)); }