#define STRICT #include #include #include "WSL.h" #include "Window.h" #include "Dialog.h" SDialog::SDialog(SWindow* parent, LPCTSTR id) : SWindow(parent, NULL, NULL, 0, ControlMode_Dialog) { Attr.DlgId = id; } SDialog::SDialog(SWindow* parent, int id) : SWindow(parent, NULL, NULL, 0, ControlMode_Dialog) { Attr.DlgId = MAKEINTRESOURCE(id); } SDialog::SDialog(HWND parent, LPCTSTR id) : SWindow(parent, NULL, NULL, 0, ControlMode_Dialog) { Attr.DlgId = id; } SDialog::SDialog(HWND parent, int id) : SWindow(parent, NULL, NULL, 0, ControlMode_Dialog) { Attr.DlgId = MAKEINTRESOURCE(id); } SDialog::SDialog(void) : SWindow(ControlMode_Dialog) { } SDialog::~SDialog(void) { } void SDialog::CmOk(void) { Destroy(IDOK); } void SDialog::CmCancel(void) { Destroy(IDCANCEL); } HRESULT SDialog::EnableThemeDialogTexture(DWORD dwFlags) { return ::EnableThemeDialogTexture(HWindow, dwFlags); } bool SDialog::_PropSheet_Changed(void) { return PropSheet_Changed(GetParent(), HWindow) != 0; } void SDialog::_PropSheet_SetTitle(WPARAM wStyle, LPCTSTR lpszText) { PropSheet_SetTitle(HWindow, wStyle, lpszText); } bool SDialog::SetDlgItemText(int nIDDlgItem, LPCTSTR lpString) { return ::SetDlgItemText(HWindow, nIDDlgItem, lpString) != 0; } UINT SDialog::GetDlgItemText(int nIDDlgItem, LPTSTR lpString, int nMaxCount) { return ::GetDlgItemText(HWindow, nIDDlgItem, lpString, nMaxCount); } bool SDialog::SetDlgItemInt(int nIDDlgItem, UINT uValue, bool bSigned) { return ::SetDlgItemInt(HWindow, nIDDlgItem, uValue, bSigned) != 0; } UINT SDialog::GetDlgItemInt(int nIDDlgItem, bool* lpTranslated, bool bSigned) { BOOL Translated; UINT RetCode = ::GetDlgItemInt(HWindow, nIDDlgItem, lpTranslated ? &Translated : NULL, bSigned); if(lpTranslated) *lpTranslated = Translated != 0; return RetCode; } void SDialog::WmCommand(Org_Mes* OrgMes, int wNotifyCode, int wID, HWND hwndCtl) { OrgMes->ExecMessage = true; SWindow::WmCommand(OrgMes, wNotifyCode, wID, hwndCtl); if(wNotifyCode == BN_CLICKED) { switch(wID) { case IDOK: CmOk(); break; case IDCANCEL: CmCancel(); break; } } }