#define STRICT #include #include "WSL.h" #include "Window.h" #include "Control.h" SControl::SControl(SWindow* parent, LPCTSTR classname, int id) : SWindow(parent, NULL, classname, id, ControlMode_Control) { Attr.Style |= WS_CHILD; } SControl::SControl(SWindow* parent, HWND hwnd) : SWindow(parent, NULL, NULL, 0, ControlMode_Control) { HWindow = hwnd; } SControl::SControl(void) : SWindow(ControlMode_Control) { } SControl::~SControl(void) { }