enum { BF_CHECKED = 1, BF_GRAYED = 2, BF_UNCHECKED = 0, }; class SButton : public SControl { public: SButton(SWindow* parent, int id); SButton(SWindow* parent, int id, DWORD AddStyle); ~SButton(void); bool SetCheck(int fCheck); int GetCheck(void); bool Check(void); bool Uncheck(void); };